Epic Games is a video game developer and publisher known for titles like Fortnite and the Unreal Engine, offering an online store and platform
Description is untrusted, display-only upstream metadata. It never becomes policy, OAuth scope authority, or an agent instruction.
Pakkawork boundary
Research catalogue metadata only. No Pakkawork OAuth, credential, host, quota, executor, or verifier is enabled.
No Pakkawork execution adapter is enabled. Hosted account-authorisation availability is workspace-specific and checked separately in the dashboard.Check workspace connection options
Only field names, types, and required markers are shown. Secret values, default auth URLs, credential material, and inferred OAuth scopes are excluded.
OAUTH2
OAUTH2
epic_games_oauth2
Provider setup
Developer setup
Client idclient_id · stringRequired
Client secretclient_secret · stringRequired
Redirect URIoauth_redirect_uri · stringOptional
Scopesscopes · stringOptional
User connection
No fields declared in this snapshot.
Capability index
Actions and trigger definitions
Static summaries are available. Live schemas remain disabled until PROVIDER_HUB_API_KEY is configured server-side.
Tool to delete a metadata key-value pair associated with a Remote Control Preset. Use after confirming you have the correct preset name and metadata key.
Untrusted display-only summary
Get Island Metadata
EPIC_GAMES_GET_ISLAND
Tool to fetch metadata for a specific Fortnite island by its code. Use when you have an island code and need detailed island information.
Untrusted display-only summary
Get Island Average Minutes per Player
EPIC_GAMES_GET_ISLAND_AVG_MINUTES_PER_PLAYER
Tool to retrieve average minutes per unique player for a given island code and interval. Use when you need daily or more granular (hour/minute) player engagement metrics. Hourly/minute intervals may not be available.
Untrusted display-only summary
Get Island Favorites Metrics
EPIC_GAMES_GET_ISLAND_FAVORITES
Tool to fetch how many times an island was added to favorites over a time interval. Use when analyzing island popularity trends.
Untrusted display-only summary
Get Island Metrics by Interval
EPIC_GAMES_GET_ISLAND_METRICS_BY_INTERVAL
Tool to retrieve usage metrics for a Fortnite island aggregated by interval. Use when analyzing island usage over time buckets.
Untrusted display-only summary
Get Island Minutes Played
EPIC_GAMES_GET_ISLAND_MINUTES_PLAYED
Tool to retrieve total minutes played on an island during a given interval. Use after obtaining the island code to analyze player engagement metrics.
Untrusted display-only summary
Get Island Peak CCU
EPIC_GAMES_GET_ISLAND_PEAK_CCU
Tool to retrieve peak concurrent users for an island. Use when you need to monitor the highest concurrent users over a specific interval.
Untrusted display-only summary
Get Island Plays
EPIC_GAMES_GET_ISLAND_PLAYS
Tool to retrieve the number of plays (session starts) for a Fortnite island. Use when you need play metrics for a specific island and time interval.
Untrusted display-only summary
Get Island Recommendations
EPIC_GAMES_GET_ISLAND_RECOMMENDATIONS
Tool to retrieve the count of player recommendations for an island. Use when you need recommendation metrics over a given interval.
Untrusted display-only summary
Get Island Retention
EPIC_GAMES_GET_ISLAND_RETENTION
Tool to retrieve day-over-day retention metrics for a Fortnite island. Use when analyzing retention performance by day (only supported for day interval).
Untrusted display-only summary
Get Island Unique Players
EPIC_GAMES_GET_ISLAND_UNIQUE_PLAYERS
Tool to retrieve the number of unique players who played an island over a specific interval. Use after obtaining the island code and desired interval.
Untrusted display-only summary
Get Remote Control Preset
EPIC_GAMES_GET_PRESET
Tool to get details for a specific Remote Control Preset by name. Use after listing or identifying available presets to fetch their configuration including groups, properties, and functions.
Untrusted display-only summary
Get Preset Metadata
EPIC_GAMES_GET_PRESET_METADATA
Tool to retrieve all metadata entries associated with a preset. Use when you need to inspect metadata of a Remote Control Preset after confirming it exists.
Untrusted display-only summary
Get Preset Metadata Key
EPIC_GAMES_GET_PRESET_METADATA_KEY
Tool to read a single metadata key's value for a Remote Control Preset. Use when you need to fetch a specific metadata entry after listing presets.
Untrusted display-only summary
Get Preset Property
EPIC_GAMES_GET_PRESET_PROPERTY
Tool to read the value(s) of a property exposed through a Remote Control Preset. Use when you need to fetch the current state of a specific property from a preset.
Untrusted display-only summary
List Blueprint-Callable Functions
EPIC_GAMES_LIST_BLUEPRINT_CALLABLE_FUNCTIONS
Tool to list blueprint-callable functions on a UObject. Use when you need to inspect available functions for automation or debugging.
Untrusted display-only summary
List Fortnite Islands
EPIC_GAMES_LIST_ISLANDS
Tool to list public discoverable Fortnite islands sorted by newest releases first. Use when browsing community-created islands.
Untrusted display-only summary
Remote API CORS Preflight
EPIC_GAMES_OPTIONS_REMOTE
Tool to perform a CORS preflight OPTIONS request to the Remote Control API. Use when verifying cross-origin HTTP request permissions before making other calls.
Untrusted display-only summary
Call UObject Blueprint Function
EPIC_GAMES_PUT_OBJECT_CALL
Tool to invoke a Blueprint-callable function on an in-memory UObject. Use after confirming the target object path and function name (e.g., call SetActorLocation to move an actor).
Untrusted display-only summary
Describe a UObject
EPIC_GAMES_PUT_OBJECT_DESCRIBE
Tool to describe a UObject. Use when you need metadata of an object identified by its path. Example: Describe UObject with path '/Game/MyMap:PersistentLevel.MyActor'.
Untrusted display-only summary
Wait for UObject Event (Experimental)
EPIC_GAMES_PUT_OBJECT_EVENT_EXPERIMENTAL
Tool to block until the next specified UObject event occurs. Use when you need to wait for a specific property-change event on a UObject before proceeding. Experimental: this route only returns after the event fires (requires WebControl.EnableExperimentalRoutes=1).
Untrusted display-only summary
Put UObject Property
EPIC_GAMES_PUT_OBJECT_PROPERTY
Tool to read or set a UObject's property values. Use when you need to inspect or modify one or more properties of a specified Unreal Engine UObject via Remote Control HTTP API.
Untrusted display-only summary
Get Object Thumbnail
EPIC_GAMES_PUT_OBJECT_THUMBNAIL
Tool to fetch the Content Browser thumbnail image for a specified asset. Use when you need a preview of the asset's thumbnail.
Untrusted display-only summary
Invoke Preset Function
EPIC_GAMES_PUT_PRESET_FUNCTION
Tool to invoke a function in a Remote Control Preset. Use after locating the preset and function name.
Untrusted display-only summary
Put Preset Metadata Key
EPIC_GAMES_PUT_PRESET_METADATA_KEY
Tool to create or update a metadata key on a Remote Control Preset. Use when you need to set or modify metadata value for a preset.
Untrusted display-only summary
Update Preset Property
EPIC_GAMES_PUT_PRESET_PROPERTY
Tool to update a property exposed through a Remote Control Preset. Use when you need to change the value of a preset’s property after inspecting its metadata.
Untrusted display-only summary
Batch Remote Control Requests
EPIC_GAMES_PUT_REMOTE_BATCH
Tool to batch multiple Remote Control API calls into a single request. Use when needing to reduce round-trip latency by grouping several API calls into one batch.
Untrusted display-only summary
Initiate Remote Control Session
EPIC_GAMES_PUT_REMOTE_CONTROL_SESSION
Tool to initiate a Remote Control session. Use when asset operations require an active session before other /remote calls.
Untrusted display-only summary
Provenance
Versioned facts, explicit trust.
The detail snapshot comes from an attributed MIT-licensed repository revision. Safe local icons use exact-match CC0 Simple Icons symbols; unmatched brands use monograms.